Build long jump chains and race every piece across the star.
121
holes on the star board
10
pieces per player
2โ6
players supported
Section 01 ยท Setup
Each player begins with ten pieces in one point of the star.
Your destination is the triangle directly opposite your starting area. Pieces stay on the board throughout the game because Chinese Checkers has no captures.
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Move from your home triangle into the opposite target triangle.
Section 02 ยท Your move
Take one adjacent step or jump over an occupied piece.
A step moves to one neighbouring empty hole. A jump crosses one occupied adjacent hole and lands in the empty hole immediately beyond it.
Section 03 ยท Tactics
Link jumps together to cross the board quickly.
After one jump, continue jumping when another legal landing is available. Good positioning creates routes for your own pieces without helping opponents too much.
Section 04 ยท Turn flow
A turn, in order.
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Choose one piece.
Select a piece that has an adjacent step or legal jump.
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Step or jump.
Move to an empty neighbouring hole or jump across one occupied piece.
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Continue a jump chain.
Keep jumping with the same piece while legal landings remain.
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Fill the target triangle.
Advance all ten pieces into the triangle opposite your start.
Section 05 ยท Legal vs. illegal
What counts โ and what does not.
Legal
Moving one space into an adjacent empty hole.
Jumping over any occupied piece into the empty hole beyond.
Combining several legal jumps in one turn.
Not allowed
Landing on an occupied hole.
Jumping when the hole beyond the crossed piece is occupied.
Removing or capturing another player's piece.
Section 06 ยท Winning
Move all ten pieces into the opposite triangle first.
The first player to completely occupy their target triangle wins the race across the board.
Section 07 ยท Try it
Now play a quick game.
Play a solo round, look for multi-jump routes, and practise moving the pieces at the back of your home triangle early.